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@  AsG xTiMiDx : (Today, 07:06 PM) Four best friends that anybody could have lolol
@  AsG xTiMiDx : (Today, 07:05 PM) how* not who lol
@  AsG xTiMiDx : (Today, 07:05 PM) I think it's odd who Qman, PT, you and I are the only ones who use this chat, at least from what I've seen in the past year. Strange.
@  Bizargh : (Today, 06:19 PM) The second statement was directed at Qman. The follies of text speak. But go where your heart desires. WWII, SCP. Plenty in between or outside!
@  AsG xTiMiDx : (Yesterday, 01:39 PM) The SCP Foundation is something I wanted to tinker with as well.
@  AsG xTiMiDx : (Yesterday, 12:29 PM) SFM requires so much skill. I was just talking about the use of Gmods npcs and all that. Just an idea
@  Bizargh : (22 August 2016 - 01:14 PM) And oh yeah. Patience is definitely the key obstacle to the tools of SFM & Garry's Mod. In fact, I'd personally argue "Yeah, I could animate with Garry's Mod (I already did a rush job for a collab that was very well received by the author)", but boy do you need patience if you're doing more than ragdoll flailing. As for SFM? Well, I think it doesn't suit my "toybox" style, if not having a whole host of systems to get my head around how to play with the wealth of toys out there.
@  Bizargh : (22 August 2016 - 01:07 PM) Go for it. Some peeps such as Connery K (Previously known as SgtPadrino) who utilised Call of Duty: World at War for their own pieces, and now with New World Interactive's Day of Infamy, there's definitely yet more World War II out there to make use of
@  XxQmanxXP2B : (20 August 2016 - 10:08 PM) If i had the patience for source/Gmod I'd make source/gmod videos
@  AsG xTiMiDx : (17 August 2016 - 02:33 PM) On Gmod
@  AsG xTiMiDx : (17 August 2016 - 02:32 PM) I've been pondering on a WWII type machinima or whatever. I found some WWII assets that could used.
@  Bizargh : (15 August 2016 - 02:18 PM) And I must hang out with some weird folk, 'cause talk of a DOTA 2 Contest Entry, Saxxy vids, good ol' machinima & the like isn't rare among the peeps I talk to. I like me some Ster 'n' Jerma, PFS Venom & such here 'n' there, but I'm more for Ahoy, Ross Scott (Still going strong after Freeman's Mind), MatthewMatosis & TotalBiscuit for my gaming content fixes, and what Source peeps like STBlackST, Eltorro64Rus, The Winglet & dozens of others spend weeks/months animating is always a delightful treat. Don't stop missing folk like Kokobear & Treeskunk though, and King Sangos is WAY too busy to be making stuff I can fanboy to his face about (Aside from his RPG game)
@  Bizargh : (15 August 2016 - 02:00 PM) Well, simple fact is, the Gameplay/Let's Play/Commentary gig is one where output can be quick & returns can be sustainable, if not substantial. Plus, the legal side of things is much less muddy (Not that it isn't). And simply put; A lot more people are going to have more fun playing video games & recording the results then either plowing through all phases of production by themselves or gathering/hiring the essential help for a passion project that likely doesn't have legality for monetary return.
@  XxQmanxXP2B : (12 August 2016 - 10:14 PM) because at the end of the day people aren't going to be talking about a video game movie they watched online, they're more concerned with pop culture and their lives; it's like when a super hyped movie comes out, for months until then everyone looks forward to it, then it comes out and it's only talked about for like a week then that's the end of that.
@  XxQmanxXP2B : (12 August 2016 - 10:10 PM) Bizargh, What i mean is the genre all together in terms of video game cinema, it's as i've said in the past, people have moved on, and many that have replaced them do lets plays/game reviews, i'm not saying source isn't a good engine, quite the contrary it's the best engine in my opinion, but if you aren't a well established youtuber already with a good following/subscriber count, it's hard for you to start in Machinima (actual machinima, the stuff that takes months to make) and become renouned for one's skill in cinematography/writing
@  Bizargh : (11 August 2016 - 02:10 PM) Plus, it has what I consider the most powerful & my favourite theme for a machinimation, composed for Season 2 by Sinky James (A Scottish musician I miss dearly), with the reupload date giving an idea as to how long this has been coming, not coming then suddenly arriving: /watch?v=Z8Ba83-qLSw
@  Bizargh : (11 August 2016 - 02:08 PM) And the atmosphere is something very well embraced if not from the get-go, quickly after. It makes for an experience that if doesn't feel Fallout, gets Fallout.
@  Bizargh : (11 August 2016 - 02:02 PM) If you've never seen the series before, I'll note that there are weaknesses a plenty, initially at least (Notably in voice acting for extras), but a mainstay strength in my book is the mood.
@  PT (Dead Rin... : (11 August 2016 - 11:33 AM) Fixed it, I'll be sure to check it out!
@  Bizargh : (11 August 2016 - 07:15 AM) Say, anyone around these parts remember "The DC Chronicles" by Drakortha? Well, that Season 2 that has been awaited for years has finally kicked off: /watch?v=T-bXruenDKg

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